vulkaninfo - NVIDIA GeForce RTX 3080 Ti

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vkBasalt info:  config file: /home/phillip/.config/vkBasalt/vkBasalt.conf
vkBasalt info:  reshadeTexturePath = /home/phillip/.local/share/reshade/Textures
vkBasalt info:  reshadeIncludePath = /home/phillip/.local/share/reshade/Shaders
vkBasalt info:  3DFX = /home/phillip/.local/share/reshade/Shaders/3DFX.fx
vkBasalt info:  AdaptiveFog = /home/phillip/.local/share/reshade/Shaders/AdaptiveFog.fx
vkBasalt info:  AdaptiveSharpen = /home/phillip/.local/share/reshade/Shaders/AdaptiveSharpen.fx
vkBasalt info:  AmbientLight = /home/phillip/.local/share/reshade/Shaders/AmbientLight.fx
vkBasalt info:  ASCII = /home/phillip/.local/share/reshade/Shaders/ASCII.fx
vkBasalt info:  AspectRatio = /home/phillip/.local/share/reshade/Shaders/AspectRatio.fx
vkBasalt info:  Bloom = /home/phillip/.local/share/reshade/Shaders/Bloom.fx
vkBasalt info:  Border = /home/phillip/.local/share/reshade/Shaders/Border.fx
vkBasalt info:  Cartoon = /home/phillip/.local/share/reshade/Shaders/Cartoon.fx
vkBasalt info:  ChromaKey = /home/phillip/.local/share/reshade/Shaders/ChromaKey.fx
vkBasalt info:  ChromaticAberration = /home/phillip/.local/share/reshade/Shaders/ChromaticAberration.fx
vkBasalt info:  CinematicDOF = /home/phillip/.local/share/reshade/Shaders/CinematicDOF.fx
vkBasalt info:  Clarity = /home/phillip/.local/share/reshade/Shaders/Clarity.fx
vkBasalt info:  ColorMatrix = /home/phillip/.local/share/reshade/Shaders/ColorMatrix.fx
vkBasalt info:  Colourfulness = /home/phillip/.local/share/reshade/Shaders/Colourfulness.fx
vkBasalt info:  CRT = /home/phillip/.local/share/reshade/Shaders/CRT.fx
vkBasalt info:  Curves = /home/phillip/.local/share/reshade/Shaders/Curves.fx
vkBasalt info:  Daltonize = /home/phillip/.local/share/reshade/Shaders/Daltonize.fx
vkBasalt info:  Deband = /home/phillip/.local/share/reshade/Shaders/Deband.fx
vkBasalt info:  Denoise = /home/phillip/.local/share/reshade/Shaders/Denoise.fx
vkBasalt info:  Depth3D = /home/phillip/.local/share/reshade/Shaders/Depth3D.fx
vkBasalt info:  Dephhaze = /home/phillip/.local/share/reshade/Shaders/Dephhaze.fx
vkBasalt info:  DisplayDepth = /home/phillip/.local/share/reshade/Shaders/DisplayDepth.fx
vkBasalt info:  DOF = /home/phillip/.local/share/reshade/Shaders/DOF.fx
vkBasalt info:  DPX = /home/phillip/.local/share/reshade/Shaders/DPX.fx
vkBasalt info:  Emphasize = /home/phillip/.local/share/reshade/Shaders/Emphasize.fx
vkBasalt info:  EyeAdaption = /home/phillip/.local/share/reshade/Shaders/EyeAdaption.fx
vkBasalt info:  FakeHDR = /home/phillip/.local/share/reshade/Shaders/FakeHDR.fx
vkBasalt info:  FakeMotionBlur = /home/phillip/.local/share/reshade/Shaders/FakeMotionBlur.fx
vkBasalt info:  FilmGrain = /home/phillip/.local/share/reshade/Shaders/FilmGrain.fx
vkBasalt info:  FilmGrain2 = /home/phillip/.local/share/reshade/Shaders/FilmGrain2.fx
vkBasalt info:  FilmicAnamorphSharpen = /home/phillip/.local/share/reshade/Shaders/FilmicAnamorphSharpen.fx
vkBasalt info:  FilmicPass = /home/phillip/.local/share/reshade/Shaders/FilmicPass.fx
vkBasalt info:  FineSharp = /home/phillip/.local/share/reshade/Shaders/FineSharp.fx
vkBasalt info:  FXAA = /home/phillip/.local/share/reshade/Shaders/FXAA.fx
vkBasalt info:  GaussianBlur = /home/phillip/.local/share/reshade/Shaders/GaussianBlur.fx
vkBasalt info:  Glitch = /home/phillip/.local/share/reshade/Shaders/Glitch.fx
vkBasalt info:  HighPassSharpen = /home/phillip/.local/share/reshade/Shaders/HighPassSharpen.fx
vkBasalt info:  HQ4X = /home/phillip/.local/share/reshade/Shaders/HQ4X.fx
vkBasalt info:  HSLShift = /home/phillip/.local/share/reshade/Shaders/HSLShift.fx
vkBasalt info:  Layer = /home/phillip/.local/share/reshade/Shaders/Layer.fx
vkBasalt info:  Levels = /home/phillip/.local/share/reshade/Shaders/Levels.fx
vkBasalt info:  LevelsPlus = /home/phillip/.local/share/reshade/Shaders/LevelsPlus.fx
vkBasalt info:  LiftGammaGain = /home/phillip/.local/share/reshade/Shaders/LiftGammaGain.fx
vkBasalt info:  LightDoF = /home/phillip/.local/share/reshade/Shaders/LightDoF.fx
vkBasalt info:  LumaSharpen = /home/phillip/.local/share/reshade/Shaders/LumaSharpen.fx
vkBasalt info:  LUT = /home/phillip/.local/share/reshade/Shaders/LUT.fx
vkBasalt info:  MagicBloom = /home/phillip/.local/share/reshade/Shaders/MagicBloom.fx
vkBasalt info:  Monochrome = /home/phillip/.local/share/reshade/Shaders/Monochrome.fx
vkBasalt info:  MultiLUT = /home/phillip/.local/share/reshade/Shaders/MultiLUT.fx
vkBasalt info:  MXAO = /home/phillip/.local/share/reshade/Shaders/MXAO.fx
vkBasalt info:  PerfectPerspective = /home/phillip/.local/share/reshade/Shaders/PerfectPerspective.fx
vkBasalt info:  PPFX_Bloom = /home/phillip/.local/share/reshade/Shaders/PPFX_Bloom.fx
vkBasalt info:  PPFX_Godrays = /home/phillip/.local/share/reshade/Shaders/PPFX_Godrays.fx
vkBasalt info:  Prism = /home/phillip/.local/share/reshade/Shaders/Prism.fx
vkBasalt info:  ReflectiveBumpMapping = /home/phillip/.local/share/reshade/Shaders/ReflectiveBumpMapping.fx
vkBasalt info:  Sepia = /home/phillip/.local/share/reshade/Shaders/Sepia.fx
vkBasalt info:  SMAA = /home/phillip/.local/share/reshade/Shaders/SMAA.fx
vkBasalt info:  Splitscreen = /home/phillip/.local/share/reshade/Shaders/Splitscreen.fx
vkBasalt info:  StageDepth = /home/phillip/.local/share/reshade/Shaders/StageDepth.fx
vkBasalt info:  SurfaceBlur = /home/phillip/.local/share/reshade/Shaders/SurfaceBlur.fx
vkBasalt info:  Technicolor = /home/phillip/.local/share/reshade/Shaders/Technicolor.fx
vkBasalt info:  Technicolor2 = /home/phillip/.local/share/reshade/Shaders/Technicolor2.fx
vkBasalt info:  TiltShift = /home/phillip/.local/share/reshade/Shaders/TiltShift.fx
vkBasalt info:  Tonemap = /home/phillip/.local/share/reshade/Shaders/Tonemap.fx
vkBasalt info:  TriDither = /home/phillip/.local/share/reshade/Shaders/TriDither.fx
vkBasalt info:  UIDetect = /home/phillip/.local/share/reshade/Shaders/UIDetect.fx
vkBasalt info:  UIMask = /home/phillip/.local/share/reshade/Shaders/UIMask.fx
vkBasalt info:  Vibrance = /home/phillip/.local/share/reshade/Shaders/Vibrance.fx
vkBasalt info:  Vignette = /home/phillip/.local/share/reshade/Shaders/Vignette.fx
vkBasalt info:  casSharpness = 0.0
vkBasalt info:  toggleKey = Home
/home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3765 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000
/home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3765 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000
/home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3765 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000
/home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3765 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000
/home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3765 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000
/home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3765 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000
/home/main-builder/pkgwork/src/SwiftShader/src/WSI/VkSurfaceKHR.cpp:240 WARNING: UNSUPPORTED: pSurfaceCapabilities->pNext sType = 1000111000
/home/main-builder/pkgwork/src/SwiftShader/src/WSI/VkSurfaceKHR.cpp:240 WARNING: UNSUPPORTED: pSurfaceCapabilities->pNext sType = 1000239000

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